Styx : Blades of greed

Video game UI-UX

Styx: Blades of Greed is an upcoming stealth-action/adventure video game — the third major entry in the Styx series — developed by Cyanide Studio and published by Nacon. It’s set to launch on February 19, 2026 for PC, PlayStation 5, and Xbox Series consoles.

Styx: Blades of Greed is a third-person stealth-action adventure that puts players back in the claws of Styx, a sharp-tongued goblin thief navigating a fantasy world on the edge of war. Leading his own crew from a mobile base, Styx hunts a powerful resource known as Quartz while infiltrating heavily guarded environments filled with vertical pathways, hidden routes, and multiple solutions. The game emphasizes freedom of approach, rewarding observation, planning, and clever use of abilities such as cloning, invisibility, and advanced traversal tools. Blending dark humor, tactical stealth, and rich world-building, Blades of Greed expands the Styx universe with larger spaces, deeper mechanics, and a stronger sense of player agency.

Detailed UI-UX presentation with more visuals coming after release

To keep you waiting, here is some video footages of the game where you can see some of the interfaces you may interact with in the game ;)