UI/UX

Graphic
designer
FROM
paris
Asariah studio story

Hello young Padawan,  I'm Marion, a french UI/UX designer currently based in Paris, France.
My passion for art, design and video games made me work hard to get into the video game industry as a creative. I am currently working at Cyanide Studio since january 2024, on an unannounced project, after working on the third opus of the Styx series, Styx : Blades Of Greed.

My interest in user interface design started back in my student years at ESAD Pyrénées and the different experiences I had during those 5 years, studying multimedia graphic design. I often try to bring a playful side to my works and/or references to pop culture, which allows me to create engaging and visually striking experiences. I enjoy experimenting with colors, patterns, typography, and interactive elements to craft intuitive and dynamic interfaces.

curriculum

Vitae

experience

UI/UX designer
Cyanide studio

January 2024 - Now

Currently working on an Unannouced Project as principal UI-UX designer, I previously work on the UI/UX of the game Styx : Blades of Greed

Wireframing
• Create wireframes for game menus, HUDs (heads-up displays), and other UI elements
• Iterate on wireframes based on feedback from Game designers, members of the team and testers

UI design
• Design in-game menus, and HUD elements
• Create iconography, buttons, and UI assets aligned with the game’s theme

UX design
• Ensure UI readability and accessibility
• Optimize navigation and usability for seamless gameplay

Collaboration
• Work closely with game designers and progs to integrate UI with game mechanics
• Test UI elements in-game and refine based on usability feedback

Playtesting and iteration
• Conduct usability testing sessions to gather player feedback
• Analyze playtesting data and iterate on UI/UX design accordingly
• Fix UI/UX issues reported by QA testers

UI Artist intern
Tilak healthcare

February 2022 - August 2022

• Production of wireframes and UI mock-ups for gamified applications and platforms for healthcare professionals
• Creation of graphic 2D assets
• Suggestions for improving the user experience, in collaboration with the UX designer
• User flows (navigation diagrams) for applications
• Learning Unity game engine to integrate graphical elements into applications
• Research for Tilak Healthcare's digital products via workshops

Graphic design intern
Creav'

Summer 2020

• Production of kakemonos, conference presentation screens, workshop plans and stands for the InfoGyn gynecological congress in Pau, France.
• Proposation of a new logo for a customer
• Website redesign in collaboration with the webdesigner
• Helped design various graphic assets

education

Bachelor degree
in multimedia graphic design
esad pyrénées

2018 - 2021

Acquired skills in all kinds of design derivatives: Editorial Design, Motion Design, Webdesign and UI/UX, Visual Identity, Graphic Design, Interactive Design...
For my bachelor final project, I redesigned menus and user flow of the game Super Smash Bros. Wii U, and wrote an essay about User interfaces in games.

Baccalauréat
Lycée jean moulin

2013-2018

Literary Baccalauréat, specialized in plastic arts. Obtained with honors

interaction design
graphic design
web design
ui/ux
Iconography
interaction design
graphic design
web design
ui/ux
brand design
graphic design
brand design
graphic design
brand design
interaction design
graphic design
web design
web design
brand design
interaction design
graphic design
web design
brand design
brand design
web design
brand design